Every body knows Minesweeper. Now, play a elegant new version on your mac!
Mouse left click to open a tile, right click to flag a mine. (If you use a one button mouse or the trackpad, use Command()-click instead of right click.) Left click on a number to quickly open all surrounding tiles if the number matches surrounding flags. use Control(^)-click to open assistant tool, if you need to help!
Beginner 9*9 10mines, You have once times use assistant tool(Control(^)-click) every time
Intermediate 16*16 40mines, You have two times use assistant tool(Control(^)-click) every time
Expert 32*16 99mines, You have four times use assistant tool(Control(^)-click) every time
Custom, You have four times use assistant tool(Control(^)-click) every time
Minesweeper has its origins in the earliest mainframe games of the 1960s and 1970s. The earliest ancestor of Minesweeper was Jerimac Ratliffs Cube. The basic gameplay style became a popular segment of the puzzle game genre during the 1980s, with such titles as Mined-Out (Quicksilva, 1983), Yomp (Virgin Interactive, 1983), and Cube. Cube was succeeded by Relentless Logic (or RLogic for short), by Conway, Hong, and Smith, available for MS-DOS as early as 1985; the player took the role of a private in the United States Marine Corps, delivering an important message to the U.S. Command Center. RLogic had greater similarity to Minesweeperthan to Cube in concept, but a number of differences exist:
In RLogic, the player must navigate through the minefield, from the top left right angled corner to the bottom right right angled corner (the Command Center).
It is not necessary to clear all non-mine squares. Also, there is no mechanism for marking mines or counting the number of mines found.
The number of steps taken is counted. Although no high score functionality is included, players could attempt to beat their personal best score for a given number of mines.
Unlike Minesweeper, the size of the minefield is fixed. However, the player may still specify the number of mines.
Because the player must navigate through the minefield, it is sometimes impossible to win — namely, when the mines block all possible paths.